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Think about it this way: A standard TV refreshing at 60 Hz would go through all 60 frames of a 60 fps feed in a single second - one frame every one-sixtieth of a second. Most modern TVs and monitors have a refresh rate of 60 Hz, so the optimal situation is for an image source (like a game console or Blu-ray player) to come in with a frame rate that evenly divides into 60. Displays have their own frequency: the "refresh rate," or how often the device (such as a TV or monitor) refreshes its screen this is measured in hertz (Hz), where 1 Hz is one cycle per second. Developers we spoke with for this article indicated that 30 fps is a general baseline that game makers don't want to fall short of - below that threshold, things start to look choppy, like the audio from a skipping record.ģ0 fps is a general baseline that game makers don't want to fall short ofA game's frame rate is separate from the screen it's being displayed on. Television in North America is broadcast at 30 fps or 60 fps. How quickly, you ask? Movies are traditionally filmed and exhibited at 24 fps. Refreshing the frame must happen very quickly in order for the player to perceive motion. Frame rate is measured in frames per second (fps). For video games, that translates to the frequency at which the game redraws the image on the screen. A "frame" is a single one of those images, and the "frame rate" is a measure of frequency: how often the video is updated with a new frame. Standard video, such as film or broadcast television, consists of still images that are captured consecutively and played back in quick succession. Let's begin with some basic definitions, for the uninitiated.
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The participants in those never-ending debates try to bring in objectivity by quoting numbers - and in the case of visual prowess, resolution and frame rate are the two figures most commonly cited.īut what do they even mean? What's the difference between 720p and 1080p, or between 30 frames per second and 60 frames per second - and is it an academic distinction, or a meaningful one? In other words, why should you care? What are resolution and frame rate, anyway? Graphics has always been the foremost battleground in the console wars.